Blood & Iron Modified Spell Lists
Divine Caster (Cleric) Spell List
Clerical Spheres: Positive – Solar Ministrations, Negative – Midnight Litanies, Force – Prayers of Heavenly Forces, Command – Words of Holy Command, Summons – Divine Entreaties, Divination – Divine Auguries, Protection – Chants of Holy Defense, Enhancement – Encouragements of Heavenly Favor
Level 0
Divinations
Detect Magic, Detect Poison, Guidance, Read MagicNegative Inflict Minor Wounds
Positive Cure Minor Wounds, Disrupt Undead, Light, Mending, Purify Food and Drink
Protection Resistance, Virtue
Summons Create Water
Level 1
Command
Bane, Bless, Bless Water, Cause Fear, Command, Curse Water, Doom, Random Action, Remove FearDivination Comprehend Languages, Deathwatch, Detect Alignment, Detect Undead
Enhancement Divine Favor, Magic Stone, Magic Weapon
Negative Inflict Light Wounds, Invisibility to Undead, Ray of Enfeeblement
Positive Cure Light Wounds
Protection Endure Elements, Entropic Shield, Protection from Alignment, Sanctuary, Shield of Faith
Summons Summon Monster I
Purged Obscuring Mist
Level 2
Command
Calm Emotions, Enthrall, Hold Person, Knock, Scare, Speak with Animals, Zone of TruthDivination Augury, Find Traps
Enhancement Bull’s Strength, Eagle’s Splendor, Endurance, Fox’s Cunning,
Negative Darkness, Death Knell, Desecrate, Gentle Repose, Ghoul Touch, Inflict Moderate Wounds
Positive Consecrate, Cure Moderate Wounds, Delay Poison, Lesser Restoration, Make Whole, Remove Paralysis
Protection Aid, Protection from Arrows, Resist Elements, Shield Other, Undetectable Alignment
Summons Animal Messenger, Spiritual Weapon, Spectral Hand, Summon Monster II, Summon Swarm
Purged Shatter, Silence, Sound Burst
Level 3
Command
Dispel Magic, Glyph of Warding, Invisibility Purge, Obscure Object, Prayer, Speak with Dead, Speak with PlantsDivination Locate Object
Enhancement Haste
Negative Animate Dead, Bestow Curse, Blindness/Deafness, Contagion, Deeper Darkness, Inflict Serious Wounds, Vampiric Touch
Positive Continual Flame, Cure Serious Wounds, Daylight, Halt Undead, Remove Blindness/Deafness, Remove Curse, Remove Disease, Searing Light
Protection Magic Circle vs. Alignment, Magic Vestment, Negative Energy Protection, Nondetection, Protection from Elements
Summons Create Food and Water, Helping Hand, Phantom Steed, Summon Monster III
Purged Meld into Stone, Stone Shape, Water Breathing, Water Walk, Wind Wall
Level 4
Command
Confusion, Dimensional Anchor, Dismissal, Fear, Repel VerminDivination Discern Lies, Divination, Status, Tongues
Enhancement Divine Power, Giant Vermin, Greater Magic Weapon, Imbue with Spell Ability
Force Sending
Negative Enervation, Inflict Critical Wounds, Poison
Positive Cure Critical Wounds, Neutralize Poison, Restoration
Protection Death Ward, Freedom of Movement, Spell Immunity
Summons Lesser Planar Ally, Summon Monster IV
Purged Air Walk, Control Water
Level 5
Command
Atonement, Break Enchantment, Dispel Alignment, Greater Command, Mark of JusticeDivination Commune, Scrying, True Seeing
Enhancement Righteous Might
Force Ethereal Jaunt, Holy Strike (Flamestrike), Plane Shift, Wall of Force
Negative Circle of Doom, Magic Jar, Slay Living, Unhallow
Positive Hallow, Healing Circle, Raise Dead
Protection Spell Resistance
Summons Insect Plague, Summon Monster V
Purged Wall of Stone
Level 6
Command
Banishment, Forbiddance, Geas/Quest, Greater Dispelling, Greater Glyph of Warding, Stone to Flesh, Word of RecallDivination Find the Path
Force Blade Barrier, Etherealness
Negative Antilife Shell, Circle of Death, Create Undead, Harm
Positive Heal
Summons Heroes’ Feast, Planar Ally, Summon Monster VI
Purged Animate Objects, Wind Walk
Level 7
Command
Blasphemy, Control Undead, Control Weather, Dictum, Holy Word, Refuge, Repulsion, Word of ChaosDivination Greater Scrying
Enhancement Regenerate
Negative Destruction, Finger of Death
Positive Greater Restoration, Resurrection
Summons Summon Monster VII
Level 8
Command
SymbolDivination Discern Location
Negative Create Greater Undead, Horrid Wilting
Positive Mass Heal
Protection Antimagic Field, Cloak of Chaos, Holy Aura, Mind Blank, Shield of Law, Unholy Aura
Summons Clone, Greater Planar Ally, Summon Monster VIII
Purged Earthquake, Fire Storm
Level 9
Command
Miracle, Soul BindForce Astral Projection, Implosion, Storm of Vengeance
Negative Energy Drain, Wail of the Banshee
Positive True Resurrection
Summons Gate, Summon Monster IX
Arcane Caster (Sorcerer/Wizard) Spell Lists
Remove all Necromancy Spells
Add all Air, Earth, Fire, and Water Domain spells (usually as Evocation or Conjurations)
Divine Caster (Adept/Shaman/Witch) Spell Lists
Learn Spells from Divine Caster (Cleric) Spell Lists, but use Spontaneous Arcane Progression and Known Spells.
Arcane Caster (Bard) Spell Lists
Spell List Pending – for the moment, treat as a Spontaneous Arcane Caster, but trade access to up to two Arcane schools for Divine Spheres.
Divine Caster (Druid) Spell Lists
No Changes to spell list, but use Cleric list until Wilderness Protector is gained as a Prestige Class.
Divine Caster (Ranger/Paladin) Spell Lists
Use Druid or Cleric Spell lists, depending on type of Holy Warrior chosen.
Spontaneous Arcane Spell Slot Progression
Caster Level |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
1 |
5 |
2 |
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2 |
6 |
3 |
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3 |
6 |
3 |
2 |
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4 |
6 |
3 |
3 |
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5 |
6 |
4 |
3 |
2 |
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6 |
6 |
4 |
3 |
3 |
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7 |
6 |
4 |
4 |
3 |
2 |
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8 |
7 |
4 |
4 |
3 |
3 |
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9 |
7 |
5 |
4 |
4 |
3 |
2 |
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10 |
7 |
5 |
4 |
4 |
3 |
3 |
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11 |
7 |
5 |
5 |
4 |
4 |
3 |
2 |
|||
12 |
7 |
5 |
5 |
4 |
4 |
3 |
3 |
|||
13 |
7 |
5 |
5 |
5 |
4 |
4 |
3 |
2 |
||
14 |
7 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
||
15 |
8 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
2 |
|
16 |
8 |
6 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
|
17 |
8 |
6 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
2 |
18 |
8 |
6 |
6 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
19 |
8 |
6 |
6 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
20 |
8 |
7 |
6 |
6 |
6 |
5 |
5 |
4 |
4 |
3 |
Spontaneous Arcane Known Spell Progression*
Caster Level |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
1 |
+1 |
+0 |
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2 |
+1 |
+0 |
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3 |
+2 |
+1 |
+0 |
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4 |
+2 |
+1 |
+0 |
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5 |
+2 |
+2 |
+1 |
+0 |
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6 |
+3 |
+2 |
+1 |
+0 |
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7 |
+3 |
+2 |
+2 |
+1 |
+0 |
|||||
8 |
+3 |
+3 |
+2 |
+1 |
+0 |
|||||
9 |
+3 |
+3 |
+2 |
+2 |
+1 |
+0 |
||||
10 |
+4 |
+3 |
+3 |
+2 |
+1 |
+0 |
||||
11 |
+4 |
+3 |
+3 |
+2 |
+2 |
+1 |
+0 |
|||
12 |
+4 |
+4 |
+3 |
+3 |
+2 |
+1 |
+0 |
|||
13 |
+4 |
+4 |
+3 |
+3 |
+2 |
+2 |
+1 |
+0 |
||
14 |
+4 |
+4 |
+4 |
+3 |
+3 |
+2 |
+1 |
+0 |
||
15 |
+5 |
+4 |
+4 |
+3 |
+3 |
+2 |
+2 |
+1 |
+0 |
|
16 |
+5 |
+4 |
+4 |
+4 |
+3 |
+3 |
+2 |
+1 |
+0 |
|
17 |
+5 |
+5 |
+4 |
+4 |
+3 |
+3 |
+2 |
+2 |
+1 |
+0 |
18 |
+5 |
+5 |
+4 |
+4 |
+4 |
+3 |
+3 |
+2 |
+1 |
+0 |
19 |
+5 |
+5 |
+5 |
+4 |
+4 |
+3 |
+3 |
+2 |
+2 |
+1 |
20 |
+5 |
+5 |
+5 |
+4 |
+4 |
+4 |
+3 |
+3 |
+2 |
+1 |
* All Spontaneous Casters Know their Cha Bonus in spells for every level of spell they can cast, plus the listed bonus number.
Prepared Arcane Spell Slot Progression
Caster Level |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
1 |
3 |
1 |
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2 |
4 |
2 |
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3 |
4 |
2 |
1 |
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4 |
4 |
3 |
2 |
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5 |
4 |
3 |
2 |
1 |
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6 |
5 |
3 |
3 |
2 |
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7 |
5 |
4 |
3 |
2 |
1 |
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8 |
5 |
4 |
3 |
3 |
2 |
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9 |
5 |
4 |
4 |
3 |
2 |
1 |
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10 |
5 |
4 |
4 |
3 |
3 |
2 |
||||
11 |
6 |
5 |
4 |
4 |
3 |
2 |
1 |
|||
12 |
6 |
5 |
4 |
4 |
3 |
3 |
2 |
|||
13 |
6 |
5 |
5 |
4 |
4 |
3 |
2 |
1 |
||
14 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
2 |
||
15 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
2 |
1 |
|
16 |
6 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
2 |
|
17 |
7 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
2 |
1 |
18 |
7 |
6 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
2 |
19 |
7 |
6 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
2 |
20 |
7 |
6 |
6 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
Divine Spell Slot Progression
Caster Level |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
1 |
4 |
2 |
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2 |
4 |
2 |
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3 |
4 |
3 |
2 |
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4 |
4 |
3 |
2 |
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5 |
5 |
3 |
3 |
2 |
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6 |
5 |
4 |
3 |
2 |
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7 |
5 |
4 |
3 |
3 |
2 |
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8 |
5 |
4 |
4 |
3 |
2 |
|||||
9 |
5 |
4 |
4 |
3 |
3 |
2 |
||||
10 |
6 |
5 |
4 |
4 |
3 |
2 |
||||
11 |
6 |
5 |
4 |
4 |
3 |
3 |
2 |
|||
12 |
6 |
5 |
5 |
4 |
4 |
3 |
2 |
|||
13 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
2 |
||
14 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
2 |
||
15 |
6 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
2 |
|
16 |
7 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
2 |
|
17 |
7 |
6 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
2 |
18 |
7 |
6 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
2 |
19 |
7 |
6 |
6 |
6 |
5 |
5 |
4 |
4 |
3 |
3 |
20 |
7 |
6 |
6 |
6 |
5 |
5 |
5 |
4 |
4 |
3 |
Psychic Powers Known Progression
Use Psionics Handbook chart 1-1 to determine known powers, remembering that access to the +d is only available as a Psi Training ability.